I just did a fun bit of retrocomputing archeology.
I wanted to give the kids a Paint program, so I did a quick Google in my current favorite framework and found https://love2d.org/forums/viewtopic.php?t=87469. Ran great and was loads of fun, but looked a bit.. off. Some of the colors were missing, and clicking on the black rectangles sometimes abruptly changed the color. Turns out:
“In versions prior to 11.0, color component values were within the range of 0 to 255 instead of 0 to 1.”
We have an old computer the kids use to watch Cocomelon. It runs Windows. We've also been playing with some Love2D programs on my Linux computer. Today I installed Love2D on the Windows computer. Now they can run programs on their computer. Programs I can tweak over time, that they may peek at.
I'd always felt bad that my Linux-only programs excluded Windows users. But I didn't realize they were excluding me as well. In this way I come back face to face with the oneness of all things.
It's not just a matter of deleting features. Any time I innovate a feature even slightly, I find myself doing something I don't have the skills for. I lost the first version of this comment thread, writing it on my Teliva-based editor (which provides character counts for chunks). Fucking stupid bug, and it was all me.
Software benefits from testing. If you use software with few users, it's almost certain to be under-tested.
I also can't just ignore all the considerations of industrial software.
I can't just do it from scratch because I don't have all the skills. Deciding what to depend on is also thorny. Pulling in irrelevancies vs excluding people.
5% of software lasts a long time. (Analogy with food breaks down there.) Hard to tell which 5% it is. (Analogy with building roads/bridges breaks down there.)
If I were to ever have any success, I'll be dealing with awkward requests, the risk of burnout.
One thing is clear: the dream/temptation to "scale up" is poison. But it's unclear what's left. We end up with a few people scattered in a humongous state space mostly building stuff for ourselves, nibbling at the margins of the software industrial complex, while unable to actually extricate ourselves from it.
You can have both kinds of software, the kind that's unreliable because the authors are indifferent/malicious or the kind that's unreliable because the authors don't have enough support.